Welcome to SimFly AMA Questions!
How It Works
The SimFly AMA (Ask Me Anything) section is designed to foster engagement and provide a platform for users to ask questions, vote on questions, and get answers from the SimFly core team.
We hope you enjoy using the SimFly AMA section and look forward to your questions and participation!
Tabs Overview
- Vote Questions: This tab displays all the questions submitted by users that are open for voting. Logged-in users can vote for the questions they are most interested in.
- Answered Questions: This tab shows questions that have already been answered by the SimFly team. Users can vote on these answers to push the most popular ones to the top.
- Ask a Question: Here, logged-in users can submit their own questions for the SimFly team to answer.
User Permissions
- Not Logged-In Users:
– Can view questions and answers.
– Cannot vote or submit questions.
- Logged-In Users:
– Can vote on questions to prioritize the ones they want answered first.
– Can submit their own questions for the SimFly team to answer.
– Voting is limited to prevent spam and ensure fair prioritization.
Voting System
- Voting on Questions:
– Voting on unanswered questions pushes them up in priority for the SimFly team to address.
– Once a question is answered, it resets to zero votes and moves to the “Answered Questions” tab. - Voting on Answers:
– Users can vote on answers to highlight the most helpful or popular responses.
– Highly voted answers will appear at the top of the “Answered Questions” tab.
Key Points
- Engage with the community: Submit your questions and vote on others to shape the content and focus of SimFly’s AMA sessions.
– Stay informed: Check the “Answered Questions” tab to see responses from the SimFly team.
– Participate actively: The voting system ensures that the most pressing questions and valuable answers get the visibility they deserve.
Tabs Overview
- Vote Questions: This tab displays all the questions submitted by users that are open for voting. Logged-in users can vote for the questions they are most interested in.
- Answered Questions: This tab shows questions that have already been answered by the SimFly team. Users can vote on these answers to push the most popular ones to the top.
- Ask a Question: Here, logged-in users can submit their own questions for the SimFly team to answer.
User Permissions
- Not Logged-In Users:
– Can view questions and answers.
– Cannot vote or submit questions.
- Logged-In Users:
– Can vote on questions to prioritize the ones they want answered first.
– Can submit their own questions for the SimFly team to answer.
– Voting is limited to prevent spam and ensure fair prioritization.
Voting System
- Voting on Questions:
– Voting on unanswered questions pushes them up in priority for the SimFly team to address.
– Once a question is answered, it resets to zero votes and moves to the “Answered Questions” tab. - Voting on Answers:
– Users can vote on answers to highlight the most helpful or popular responses.
– Highly voted answers will appear at the top of the “Answered Questions” tab.
Key Points
- Engage with the community: Submit your questions and vote on others to shape the content and focus of SimFly’s AMA sessions.
– Stay informed: Check the “Answered Questions” tab to see responses from the SimFly team.
– Participate actively: The voting system ensures that the most pressing questions and valuable answers get the visibility they deserve.
You need to be logged in to ask or vote for questions.
New questions
Answered questions
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Questions
- Will we ever have PC/Sim crash recovery? Will there be the ability to resume a flight? This way PAX/XP loss for things beyond your control does not happen.
- Ciao Roberto, sono Gianni di SimFly Italia, come gia sai ho creato con il vostro permesso, il canale tradotto in Italiano di tutto cio che dici durante le notizie settimanali. Posso chiedere ai tuoi utenti Italiani, che avessero problemi...
(read more)Ciao Roberto, sono Gianni di SimFly Italia, come gia sai ho creato con il vostro permesso, il canale tradotto in Italiano di tutto cio che dici durante le notizie settimanali. Posso chiedere ai tuoi utenti Italiani, che avessero problemi a capire l'Inglese, di votare questa domanda, e di iscriversi anche al mio canale, per agevolarli nella comprensione? Grazie!
(less) - I would like to get an idea about the number of active members with pilot licenses. How many pilot licenses have been sold currently?
- Hi
This is a question asked on Discord by another user: On the landing rate, it says to put damage on in the sim setting. You on about crash detection? As if it does. I don't think that's fair for those that want to fly on a network as...
(read more)Hi
This is a question asked on Discord by another user: On the landing rate, it says to put damage on in the sim setting. You on about crash detection? As if it does. I don't think that's fair for those that want to fly on a network as crash detection would happen anytime a player loads in on top.
(less) - Simfly.io currently has a huge public relations problem. The economy is quite complex so uneducated simmers see NFT/crypto mentioned in a YouTube video and immediately yell SCAM or ponsi scheme! How does Simfly plan to educate and/or advertise to dispell this narrative?
- 1- Is there in any update about 777-300er xp12 whenever i tried to activate the flight from dark and cold for this aircraft, is appear that engines are still on and cannot activate the flight mission. i think it is same issue for 777...
(read more)1- Is there in any update about 777-300er xp12 whenever i tried to activate the flight from dark and cold for this aircraft, is appear that engines are still on and cannot activate the flight mission. i think it is same issue for 777 series
2- i have also issue with 787-9 xp12 i can start the mission butt after landing and shutting off engines. i tried to end mission it shows engines are on and c'ant end mission.
(less) - Finalizo mi vuelo y el sistema me dice que algo salió mal. Casi dos horas perdidas. Vuelo reciente EGLL LEBL.
- ¿Para cuando un cliente que nos permita a los usuarios de MAC poder participar?
- there are people that can't fly a 5 hour flight because they have a job or other inconveniences. will they be another option for them?
- We can see that the distance traveled affects PAX payout. How is the distance measured? Do we just get credit from the physical distance between airports, or do we get to total distance flown if my arrivals and approach routing adds an...
(read more)We can see that the distance traveled affects PAX payout. How is the distance measured? Do we just get credit from the physical distance between airports, or do we get to total distance flown if my arrivals and approach routing adds an extra 40 miles or so? How does this work with "tour flights" where we take off and land at the same airport?
Thanks
(less) - j'AI TOUJOURS un message quelque chose c'est mal passé .... allez-vous ressourdre le problème ?
- Este sisttema no es fiable, da errores al enviar el resultado del vuelo. Ya me ha ocurrido dos veces. Es posible que deje esta plataforma.
- Are we able to collect PAX tokens by doing a test pilot mission?
- Can you promise the community that this platform will be going to be the best of all similar kind of platforms such as Air hauler, simbit world a pilot’s life, FS economy, Sky park etc, that were developed for purpose for flying.?
- There have been a few planes released in the marketplace as "Limited Edition". These limited editions came with a livery at time of purchase. I understand the offering was probably to give a nod to SimFly very early supporters. Is there a...
(read more)There have been a few planes released in the marketplace as "Limited Edition". These limited editions came with a livery at time of purchase. I understand the offering was probably to give a nod to SimFly very early supporters. Is there a plan or is it possible to allow the rest of us to purchase these aircraft in the marketplace as normal editions, without a livery included?
(less) - Will we ever get the ability to resume flights? For example in the event your sim crashes your flight is completely lost, even after several hours.
- Is it possible to have SimFly automatically track your flight so you don't have to login to the website and import your flight information from simbrief? That or have an option in the application that's installed on our computers already.
- When aircraft become live will we have the ability to keep aircraft in an inactive state, say like a 2nd or 3rd license, until the time comes we see fit to add that aircraft to our activated aircraft ? Or will all aircraft just go active when aircraft go live ?
Answered Questions
- It will be possible to sell an asset directly to the SimFly Bank (and at what price) and receive the equivalent in dollars? Thank you.
Answered by Roberto:No, it is not possible to sell assets directly to the SimFly Bank. Instead, assets can only be sold to other users through the User Marketplace or via Blockchain, if they are NFTs. This system ensures a fair market-driven price for the...
(read more)No, it is not possible to sell assets directly to the SimFly Bank. Instead, assets can only be sold to other users through the User Marketplace or via Blockchain, if they are NFTs. This system ensures a fair market-driven price for the assets, as prices are determined by supply and demand among users. Additionally, utilizing the User Marketplace and Blockchain adds a layer of security and transparency to each transaction. While selling directly to the SimFly Bank might seem convenient, the current model is designed to encourage user interaction and a dynamic trading environment.
Watch the full reply on our news update of the 6th of July 2024: https://youtu.be/hlcEwaXqCqQ?t=417
(less) - I have made a 2-hour flight, and just upon landing the error appears incorrectly (TouchDown occurred outside designated airport), since I show proof that I have landed safely and on the site (in the discord channel in beta_chat), but the...
(read more)I have made a 2-hour flight, and just upon landing the error appears incorrectly (TouchDown occurred outside designated airport), since I show proof that I have landed safely and on the site (in the discord channel in beta_chat), but the system There has been a failure regarding coordinates saying that I have not landed at my destination.
These 2 hours, is there any way to validate them?
In the future when this happens, how should we proceed at the pilot level and how will Simfly proceed?
How are these simfly errors going to be treated?
Thank you.
(less)
Answered by Roberto:Our goal is to avoid such errors, and we greatly appreciate your reports as they help us improve the system. In response to your question, in the future, there will likely be an option to open a dispute for a canceled mission so it can be...
(read more)Our goal is to avoid such errors, and we greatly appreciate your reports as they help us improve the system. In response to your question, in the future, there will likely be an option to open a dispute for a canceled mission so it can be reviewed with appropriate verifications. We are also recording flights with mission cancellations due to anomalies, so it may be possible to validate a canceled mission in the future. When such errors occur, pilots should report the issue with proof of their flight details, as you did. SimFly will review these reports and take necessary actions to ensure that valid flights are recognized. We are continuously working on refining the system to minimize these errors and to provide a seamless experience for our users.
Watch the full reply on our news update of the 13th of July 2024: https://youtu.be/QKKxFq7KjnE?t=520
(less) - After unrestricted flight is unlock what is going to be the next mission to be unlocked ?
Answered by Roberto:The planned sequence of missions follows the order displayed on the mission screen. After the Unrestricted Flight, the next missions will include airplane rental, scheduled flight, pilot day, and a tour. This order may change based on the...
(read more)The planned sequence of missions follows the order displayed on the mission screen. After the Unrestricted Flight, the next missions will include airplane rental, scheduled flight, pilot day, and a tour. This order may change based on the implementation logic, with some missions potentially released simultaneously. The goal is to continuously add new missions, ensuring a steady stream of content for players.
Watch the full reply on our news update of the 20th of July 2024: https://youtu.be/wAi2qsRhki4?t=1215
(less) - I belong couple plane and airport can I decide who can fly the airplane I belong and give access to my friend I choose to take care of my airport let and plane while I’m not present like fs economy
Answered by Roberto:Currently, it is not possible to delegate management of assets like airports or airplanes to other players. In the future, SimFly plans to introduce features allowing multiple owners to manage large assets collectively, with decisions made...
(read more)Currently, it is not possible to delegate management of assets like airports or airplanes to other players. In the future, SimFly plans to introduce features allowing multiple owners to manage large assets collectively, with decisions made by majority vote. For now, renting an airplane comes with risks, such as poor landings requiring more maintenance or the plane being left in less trafficked airports. Similarly, only the owner can upgrade or maintain an airport. Insurance options for these risks may be introduced later.
Watch the full reply on our news update of the 20th of July 2024: https://youtu.be/wAi2qsRhki4?t=860
(less) - Will you prepare video tutorials to explain step by step how to proceed in the activities of asset management ? Thank you.
Answered by Roberto:Yes, SimFly will prepare video tutorials. The team encourages users to ask for specific topics in the AMA questions to understand what needs clarification. There's already a wiki that will be expanded with more content. Video tutorials are...
(read more)Yes, SimFly will prepare video tutorials. The team encourages users to ask for specific topics in the AMA questions to understand what needs clarification. There's already a wiki that will be expanded with more content. Video tutorials are considered essential, and the team will prepare them based on user requests.
Watch the full reply on our news update of the 27th of July 2024: https://youtu.be/oK3pXRAOKqo?t=781
(less) - Can we somehow propose new planes to be added?
For instance I would love to have the Diamond DA 40 available but not sure how to propose/request it.
Answered by Roberto:Currently, there's no specific channel for proposing new aircraft, but SimFly is planning to implement a system where users can suggest and vote on new airplanes and airports. This will likely be similar to the existing Q&A section on...
(read more)Currently, there's no specific channel for proposing new aircraft, but SimFly is planning to implement a system where users can suggest and vote on new airplanes and airports. This will likely be similar to the existing Q&A section on the website. When an aircraft or airport receives many votes, SimFly will consider adding it. For now, users can email requests to info@simflight.io
Watch the full reply on our news update of the 3rd of August 2024: https://youtu.be/hWVfbI-4ueg?t=465
(less) - Are you going to limit the number of Pilot Lisences that a pilot can purchase in future. I am asking this question, because you say that there are few lisences left ?
Answered by Roberto:SimFly isn't setting a fixed limit on licenses. The price will increase from $58 to $79 when PAX tokens are introduced. SimFly will monitor user activity to balance license availability. They want to ensure that early supporters can resell...
(read more)SimFly isn't setting a fixed limit on licenses. The price will increase from $58 to $79 when PAX tokens are introduced. SimFly will monitor user activity to balance license availability. They want to ensure that early supporters can resell licenses at a profit while maintaining steady demand. As the community grows, more licenses may be introduced to prevent excessive price increases. The goal is to maintain a balance where demand slightly exceeds supply, allowing for a healthy marketplace for both new and experienced users.
Watch the full reply on our news update of the 3rd of August 2024: https://youtu.be/hWVfbI-4ueg?t=584
(less) - If a person doesn't have anything initial, can he still fly earning or does he have to buy the license? If it has to be bought then does he also have to buy a plane or can he fly on that plane without owning it earning money?
Answered by Roberto:A person can begin flying in SimFly without any assets, such as a license or airplane. Initially, players can participate in the Test Pilot Mission, which allows them to accumulate experience points (XP) without requiring a license. These...
(read more)A person can begin flying in SimFly without any assets, such as a license or airplane. Initially, players can participate in the Test Pilot Mission, which allows them to accumulate experience points (XP) without requiring a license. These experience points will be stored in their account and will contribute to the upgrade of their first license once purchased. Although flying without a license won't earn PAX tokens, the experience points gained will make the license more valuable when acquired, leading to higher earnings in the future. While you don't need to own an airplane or an airport to start earning, owning these assets provides additional income channels. SimFly will also provide free-to-use airplanes at major airports, so players without an airplane can still participate in missions and earn PAX.
Watch the full reply on our news update of the 10th of August 2024: https://youtu.be/4jiQr4TZpN8?t=225
(less) - Also, what helps an airport get more XP and level up? Is it based on how many people choose to fly to the airport? That does not seem to make sense since you can't control how many people fly to an airport. So what would be the pint of buying an airport that was not popular?
Answered by Roberto:An airport gains experience points and levels up based on the number of takeoffs and landings that occur there. While it's true that you can't control how many people choose to fly to your airport, SimFly's mission algorithm is designed to...
(read more)An airport gains experience points and levels up based on the number of takeoffs and landings that occur there. While it's true that you can't control how many people choose to fly to your airport, SimFly's mission algorithm is designed to encourage flights to user-owned airports, which helps in leveling them up.
Even if your airport isn’t popular initially, it can still gain experience points and level up through missions that require flights to and from user-owned airports. Additionally, higher-level airports generate more PAX, so it's essential to focus on gradually leveling up your airport, even if it's small.
Ultimately, the more your airport is used, the more valuable it becomes, and even smaller, well-leveled airports can be highly profitable.
Watch the full reply on our news update of the 24th of August 2024: https://youtu.be/ykmP9bLBw5Q?t=1438
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(less) - It would be very interesting to know how the PAX issue is raised. If it will be a token only on the platform, if it will be a token listed on an exchange, and how the PAX generation and burning system will work to maintain the rate of 1PAX=$1. Thank you.
Answered by Roberto:The PAX token is not a stablecoin but rather a token with a guaranteed value of $1 at checkout within the SimFly marketplace. You can freely trade PAX tokens with other users at any price you agree upon. This flexibility allows you to sell...
(read more)The PAX token is not a stablecoin but rather a token with a guaranteed value of $1 at checkout within the SimFly marketplace. You can freely trade PAX tokens with other users at any price you agree upon. This flexibility allows you to sell your tokens for less than $1 if you choose, creating a dynamic and user-driven economy within SimFly.
Watch the full reply on our news update of the 6th of July 2024: https://youtu.be/hlcEwaXqCqQ?t=117
(less) - Is there any estimate of how much XP will be needed to upload the assets? Thank you.
Answered by Roberto:The amount of XP needed to upgrade assets such as licenses, airplanes, and airports varies based on the level and type of upgrade. Each asset collects XP through usage, and you can track your progress via a green bar that indicates how...
(read more)The amount of XP needed to upgrade assets such as licenses, airplanes, and airports varies based on the level and type of upgrade. Each asset collects XP through usage, and you can track your progress via a green bar that indicates how close you are to the next level. Upgrading assets will increase their productivity and the amount of PAX tokens they generate.
Watch the full reply on our news update of the 6th of July 2024: https://youtu.be/hlcEwaXqCqQ?t=408
(less) - I have seen at FSExpo that they are going to accommodate virtual Airlines and predefined flights to share. Can you explain what the plan is for virtual Airlines and what the issue of personalized flights to share will be like? Thanks
Answered by Roberto:We are planning to support virtual airlines within SimFly, allowing pilots to manage airports and airplanes collectively. Although this feature is further in the future, we are also considering integration with external virtual airlines,...
(read more)We are planning to support virtual airlines within SimFly, allowing pilots to manage airports and airplanes collectively. Although this feature is further in the future, we are also considering integration with external virtual airlines, enabling you to participate in shared flights and accumulate experience points and PAX tokens.
Watch the full reply on our news update of the 6th of July 2024: https://youtu.be/hlcEwaXqCqQ?t=566
(less) - I only fly in VR and unfortunately the control of the pilot present does not appear visually nor does one receive an acoustic signal, this sometimes causes flights to be canceled right at the end.
Answered by Roberto:We acknowledge the challenges faced by VR users with the Flight Sentinel anti-cheat system. While it is complex to integrate these features within the simulator client, we are actively working on a solution. If you have development...
(read more)We acknowledge the challenges faced by VR users with the Flight Sentinel anti-cheat system. While it is complex to integrate these features within the simulator client, we are actively working on a solution. If you have development experience in this area, we invite you to reach out to us for collaboration.
Watch the full reply on our news update of the 6th of July 2024: https://youtu.be/hlcEwaXqCqQ?t=753
(less) - IT WOULD BE GREAT THAT QUESTIONS SHOULD BE ASKED AFTER EVERY 3HOURS. IN REAL WORLD FLIGHT IF THERE IS LONG FLIGHT PILOT GET 3 HOURS RESTE TIME LIKE EBBR TO OMDB 6H30
Answered by Roberto:In real-life long-haul flights, there are always two or three pilots, ensuring that there is always at least one pilot monitoring the flight. Unfortunately, this cannot be replicated in a flight simulator where there is only one pilot. The...
(read more)In real-life long-haul flights, there are always two or three pilots, ensuring that there is always at least one pilot monitoring the flight. Unfortunately, this cannot be replicated in a flight simulator where there is only one pilot. The purpose of the Sky Sentinel is not to prevent the pilot from engaging in other activities during the flight but to ensure that during long-haul flights, the pilot does not sleep or leave the controls for extended periods. The Sky Sentinel verifies the pilot's presence throughout the flight. Additionally, with SimFly, pilots are rewarded through PAX, which encourages them to remain at the controls. Of course, during the development process, we will always strive to calibrate the parameters to make them as non-intrusive and "user-friendly" as possible for pilots.
Watch the full reply on our news update of the 13th of July 2024: https://youtu.be/QKKxFq7KjnE?t=242
(less) - What will the XP amount be for each License Intermediate Level?
Answered by Roberto:These details will be provided as percentages in the dedicated section of the Wiki at the time of the PAX release. Please refer to the Wiki for the most accurate and up-to-date information regarding XP amounts for each License Intermediate...
(read more)These details will be provided as percentages in the dedicated section of the Wiki at the time of the PAX release. Please refer to the Wiki for the most accurate and up-to-date information regarding XP amounts for each License Intermediate Level.
Watch the full reply on our news update of the 13th of July 2024: https://youtu.be/QKKxFq7KjnE?t=760
(less) - Does upgrading a license cost PAX or only experience points?
Answered by Roberto:Upgrading a license requires both experience points and a fee in PAX tokens. Experience points are necessary to enable the upgrade option and are not spent in the process. Instead, they are a prerequisite to demonstrate the player's...
(read more)Upgrading a license requires both experience points and a fee in PAX tokens. Experience points are necessary to enable the upgrade option and are not spent in the process. Instead, they are a prerequisite to demonstrate the player's readiness for the upgrade. Once enough experience points are accumulated, the upgrade button is activated, and the player can pay the PAX fee to complete the upgrade. This applies to all assets, including airports and airplanes. Detailed information on this system can be found on the SimFly Wikipedia page.
Watch the full reply on our news update of the 20th of July 2024: https://youtu.be/wAi2qsRhki4?t=1075
(less) - Without wanting to spread any FUD, I really really believe in this project so much & the Community and Team is strong. Anyways: What would it take to fail the PAX token, or in general SimFly. I just want to be fully aware of the potential risks. Thank you very much 🙂
Answered by Roberto:The PAX token is not a stable coin and its value is tied to the circular economy within SimFly. The token is eliminated each time it is used to purchase assets within SimFly, ensuring a controlled supply. The value is pegged to $1 per PAX...
(read more)The PAX token is not a stable coin and its value is tied to the circular economy within SimFly. The token is eliminated each time it is used to purchase assets within SimFly, ensuring a controlled supply. The value is pegged to $1 per PAX token for in-game purchases, making it impractical to sell for significantly more or less. The primary risk of failure comes from the potential abandonment of the platform by the community. Without active users, the economy would collapse, leading to the end of SimFly and the PAX token. The ongoing maintenance and development of SimFly are supported by community pre-purchases and transaction fees, which help sustain the platform.
Watch the full reply on our news update of the 20th of July 2024: https://youtu.be/wAi2qsRhki4?t=420
(less) - Will Simfly be made compatible with MSFS 2024?
Answered by Roberto:While full compatibility cannot be confirmed before the new simulator's release, it's 99% likely to be compatible. Microsoft is expected to maintain backward compatibility. If any issues arise, SimFly will work hard to fix them...
(read more)While full compatibility cannot be confirmed before the new simulator's release, it's 99% likely to be compatible. Microsoft is expected to maintain backward compatibility. If any issues arise, SimFly will work hard to fix them immediately.
Watch the full reply on our news update of the 27th of July 2024: https://youtu.be/oK3pXRAOKqo?t=357
(less) - So it is obvious that xp for the license is being tracked. I have noticed that Simfly also knows if a player was using an aircraft in the Simfly database. This is clearly visible in the players logbook. If a player owns a aircraft in...
(read more)So it is obvious that xp for the license is being tracked. I have noticed that Simfly also knows if a player was using an aircraft in the Simfly database. This is clearly visible in the players logbook. If a player owns a aircraft in Simfly will all the players previously completed flights done on Simfly with that aircraft count towards the leveling up of that particular aircraft?
(less)
Answered by Roberto:Experience points are strictly connected to assets (licenses, airplanes, airports). Each asset has its own experience points that stay with the asset. Points are not transferable between assets. When you sell an asset, it retains its...
(read more)Experience points are strictly connected to assets (licenses, airplanes, airports). Each asset has its own experience points that stay with the asset. Points are not transferable between assets. When you sell an asset, it retains its experience points. Currently, accumulated points are not connected to any license, but when you activate your first license, all points will be applied to it. As assets gain experience points, they can be upgraded to higher levels, increasing their value and productivity.
Watch the full reply on our news update of the 27th of July 2024: https://youtu.be/oK3pXRAOKqo?t=428
(less) - How many experience points do you need to have one PAX token? (Translated from Italian: "Quanti punti XP servono per avere 1 token pax?")
Answered by Roberto:There is no direct relation between experience points and PAX tokens. Assets with more experience points and higher levels generate more PAX tokens when used. PAX tokens are generated by using assets, while experience points are...
(read more)There is no direct relation between experience points and PAX tokens. Assets with more experience points and higher levels generate more PAX tokens when used. PAX tokens are generated by using assets, while experience points are accumulated by using assets and leveling them up. The amount of PAX tokens generated depends on the asset's level, not on a specific number of experience points.
Watch the full reply on our news update of the 27th of July 2024: https://youtu.be/oK3pXRAOKqo?t=656
(less) - What would happen if you mis click the question and get it wrong? Will you lose all your progress?
Answered by Roberto:If you answer a Sky Sentinel question incorrectly, you get a second chance. The system is designed to verify human presence, not test math skills. You have 15 minutes to answer correctly twice. If you fail both attempts, your flight and...
(read more)If you answer a Sky Sentinel question incorrectly, you get a second chance. The system is designed to verify human presence, not test math skills. You have 15 minutes to answer correctly twice. If you fail both attempts, your flight and mission are cancelled. This system aims to prevent automated responses and may be upgraded if AI starts solving these questions.
Watch the full reply on our news update of the 3rd of August 2024: https://youtu.be/hWVfbI-4ueg?t=110
(less) - What score would be considered a fail?
Answered by Roberto:A mission is considered failed if the sum of the score of all the activities results in a score lower than the required threshold. Each mission is divided into several activities, each with a potential maximum of five points. If you make a...
(read more)A mission is considered failed if the sum of the score of all the activities results in a score lower than the required threshold. Each mission is divided into several activities, each with a potential maximum of five points. If you make a minor mistake, you may lose one point; more significant errors can result in a deduction of up to five points. The cumulative score from all activities determines the overall success of the mission. Even a small deduction in points can lead an activity to be considered failed, but the full mission can still be successful if the total score doesn't fall below the minimum required score.
Watch the full reply on our news update of the 10th of August 2024: https://youtu.be/4jiQr4TZpN8?t=581
(less) - I have already made two flights in test pilot mode and both were invalidated with this message: Mission Aborted Unusual distance dected durin flight
I would like to point out that the route data was loaded directly from simbrief and followed perfectly, as well as the altitudes
Answered by Roberto:This issue was previously caused by a bug in the system that misinterpreted data from the flight simulator, leading to mission cancellations. The bug has since been resolved, and the system should now correctly validate missions. If you...
(read more)This issue was previously caused by a bug in the system that misinterpreted data from the flight simulator, leading to mission cancellations. The bug has since been resolved, and the system should now correctly validate missions. If you encounter any further issues, please report them so we can continue to improve the experience. Rest assured that this problem should no longer occur.
Watch the full reply on our news update of the 10th of August 2024: https://youtu.be/4jiQr4TZpN8?&t=753
(less) - Will it be possible to exchange USD for PAX tokens directly (i.e. can we buy PAX tokens from the SimFly bank once they become available)? Or can PAX only be acquired though in-game activities and/or buying them from other players?
Answered by Roberto:SimFly never creates, airdrops, or sells PAX tokens directly. PAX can only be earned through in-game activities like flying airplanes or operating airports owned by users. The only way to purchase PAX will be from other users who have...
(read more)SimFly never creates, airdrops, or sells PAX tokens directly. PAX can only be earned through in-game activities like flying airplanes or operating airports owned by users. The only way to purchase PAX will be from other users who have accumulated them and wish to sell. PAX are valued at $1 each when used in SimFly, but market prices may vary. Some activities in SimFly will require PAX, which could affect demand. When SimFly receives PAX as payment, the tokens are destroyed to maintain economic balance.
Watch the full reply on our news update of the 3rd of August 2024: https://youtu.be/hWVfbI-4ueg?t=223
(less) - What are the estimate dates when we could activate our assets and start using them?
Would it be possible to have it even before PAX is up and running?
Maybe just adding points you can claim later on, similar to what is currently being done with XP?.
Answered by Roberto:The first asset that will be activated is the pilot license, which is crucial for earning PAX and participating in higher-level missions. The activation of licenses is planned for September 9, 2024, alongside the release of the...
(read more)The first asset that will be activated is the pilot license, which is crucial for earning PAX and participating in higher-level missions. The activation of licenses is planned for September 9, 2024, alongside the release of the Unrestricted Flight Mission. Activating the license before this date would be ineffective, as it would prevent you from participating in the Test Pilot Mission. After the license activation, the system will also allow for the activation of airplanes and airports, but this will happen in a phased manner to ensure everything functions smoothly.
Watch the full reply on our news update of the 10th of August 2024: https://youtu.be/4jiQr4TZpN8?&t=869
(less) - Is it true that your team will be mining cryptocurrency on our computers and we should expect high load on the video card?
In general, it is interesting to know about your economic model.
Answered by Roberto:No, SimFly does not engage in any form of cryptocurrency mining on users computers. The concern about the potential high load on the video card due to mining is unfounded. Mining would not only be unethical but also counterproductive, as...
(read more)No, SimFly does not engage in any form of cryptocurrency mining on users computers. The concern about the potential high load on the video card due to mining is unfounded. Mining would not only be unethical but also counterproductive, as your graphic card’s primary role in SimFly is to ensure smooth and immersive flight simulation experiences. Additionally, SimFly is not involved in any cryptocurrency mining activities, so there's no connection to this in our system. While PAX will also be available as a blockchain token, this does not imply that any mining activities are happening. SimFly client installed on users computers is solely for connecting to the flight simulator and gathering data necessary for the functioning of SimFly. To summarize, there is no mining code in SimFly Web App (that runs in the browser), nor in the client, or anywhere else related to SimFly. Regarding your question about SimFly economic model, the token economy is thoroughly explained in this video: https://www.youtube.com/watch?v=ZGylFsuJ4BY
Watch the full reply on our news update of the 17th of August 2024: https://youtu.be/XWyakesMpBY?t=481
(less) - Il annule souvent mon vol... pensez-vous régler les soucis à ce niveau ?
Answered by Roberto:Let's translate the question in English:
"He often cancels my flight... do you think you can fix this?"
Here is the answer: We did fix it! If you are still having problem, please send your feedback through the page in the settings: https://simfly.io/settings/support - If I have a new first-level license, how many flight hours are needed to generate 1 pax token?
Answered by Roberto:This depends on several factors such as the level of your license, the type of aircraft, flight duration, and even weather conditions. PAX tokens are calculated after each flight based on multiple parameters, unlike experience points which...
(read more)This depends on several factors such as the level of your license, the type of aircraft, flight duration, and even weather conditions. PAX tokens are calculated after each flight based on multiple parameters, unlike experience points which are earned continuously. The community will have to share experiences to get a clearer understanding.
Watch the full reply on our news update of the 31th of August 2024: https://youtu.be/9VKgTsDXRD8?t=1256
(less) - There is the possibility to continue to add new licenses and new aircraft with 0 XP that makes them at an entry level for new users. However, this is not possible with airports? How can airports remain available to new users at an...
(read more)There is the possibility to continue to add new licenses and new aircraft with 0 XP that makes them at an entry level for new users. However, this is not possible with airports? How can airports remain available to new users at an affordable entry price once airports start to accumulate XP, levels and value?
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Answered by Roberto:Yes, new licenses and aircraft will be added regularly at entry-level prices. However, this is not the case for airports. Once airports are purchased and start accumulating experience points, they gain value. Unpurchased airports remain at...
(read more)Yes, new licenses and aircraft will be added regularly at entry-level prices. However, this is not the case for airports. Once airports are purchased and start accumulating experience points, they gain value. Unpurchased airports remain at level 1 until activated by a user.
Watch the full reply on our news update of the 31th of August 2024: https://youtu.be/9VKgTsDXRD8?t=1480
(less) - When will we be able to Mac OSX users to participate in SimFly?
Answered by Roberto:SimFly is exploring expansion to different platforms based on user demand. A voting system will be introduced for the community to prioritize development efforts, including support for additional platforms like Xbox and Linux. The goal is...
(read more)SimFly is exploring expansion to different platforms based on user demand. A voting system will be introduced for the community to prioritize development efforts, including support for additional platforms like Xbox and Linux. The goal is to provide the best quality products to our diverse user base.
Watch the full reply on our news update of the 31th of August 2024: https://youtu.be/9VKgTsDXRD8?t=1862
(less) - I am concerned about the long-term financial viability of the SymFly.io platform. Once players begin earning PAX and all of the affordable airports have been purchased, how will the Simfly.io earn income? Are there fees requiring USD payment?
Answered by Roberto:Your concern about the long-term financial sustainability of SimFly is a valid concern, and I appreciate you bringing it up. The financial viability of our platform hinges on maintaining a balanced economy within SimFly. If we were to...
(read more)Your concern about the long-term financial sustainability of SimFly is a valid concern, and I appreciate you bringing it up. The financial viability of our platform hinges on maintaining a balanced economy within SimFly. If we were to flood the system with too many PAX, it would devalue the tokens, making the game less challenging and engaging, which could lead to user abandonment. Conversely, if we are too restrictive, users might get frustrated and leave due to a lack of opportunities to use their PAX. SimFly’s revenue model is multifaceted. Yes, there will be certain aspects that require USD payments, such as a subscription to a Pro account that offers special boosts and features. However, maintaining a healthy balance between giving users enough PAX to remain engaged and active while ensuring that these PAX are also consumed through various in-game purchases and upgrades is crucial. For instance, PAX are burned whenever they are used for transactions like purchasing or upgrading licenses, maintaining airports, or participating in specific missions. This burning process reduces the overall supply of PAX, creating scarcity, which helps maintain their value within the ecosystem. Our goal is to ensure that SimFly remains sustainable by covering essential costs like server maintenance, development, and marketing, while also keeping the community active and engaged. In summary, the platform is designed to be self-sustaining through a careful balance of PAX distribution and consumption, along with strategic USD-based revenue streams. This approach ensures that SimFly can continue to thrive and grow, providing long-term value to its users.
Watch the full reply on our news update of the 17th of August 2024: https://youtu.be/XWyakesMpBY?t=681
(less) - I never understood sim penalties for landing lights on above 10K. Absolutely you need them on under 10K but if it is on above 10K there are no RL aviation rules being broken. I have a habit of turning them off right after I pass 10K. I...
(read more)I never understood sim penalties for landing lights on above 10K. Absolutely you need them on under 10K but if it is on above 10K there are no RL aviation rules being broken. I have a habit of turning them off right after I pass 10K. I think the rule needs to be removed or adjusted to be something more lenient than just above 10K.
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Answered by Roberto:Thank you for raising this issue regarding penalties for landing lights being on above 10,000 feet. You are correct that there are no aviation rules being broken by having the landing lights on above this altitude, and this is surely a...
(read more)Thank you for raising this issue regarding penalties for landing lights being on above 10,000 feet. You are correct that there are no aviation rules being broken by having the landing lights on above this altitude, and this is surely a valid point. SimFly’s penalty system is designed to ensure that flight quality is accurately assessed and rewarded. However, we recognize that there needs to be a balance between enforcing rules and allowing for reasonable margins of error. In cases where the lights are left on slightly longer than required, it might be more appropriate to simply note this in the flight report rather than imposing a penalty. At the same time, if the reward is given for the quality of a pilot behavior, there should be a penalty associated with things even if they are not related to aviation rules (take, for example the landing rate). The current system is automated, which means that penalties are applied as soon as the threshold is crossed, leaving little flexibility to a pilot to act out of the set margins. We are actively working on refining these rules to introduce more tolerance and flexibility, allowing pilots time to react without immediate penalties. As SimFly evolves, we will continue to adjust these rules based on user feedback and the growing complexity of our simulation environment. Your feedback is invaluable, and we will take it into account as we update our penalty system. The goal is to create a fair and realistic simulation experience that reflects both the needs of the community and the technical aspects of aviation.
Watch the full reply on our news update of the 17th of August 2024: https://youtu.be/XWyakesMpBY?t=1065
(less) - I would like to improve my score during flight simulations to earn more XP. I have been following the CEO of Simfly.io for years, who has developed very useful flight training through his YouTube channel.
I believe it might be a good...
(read more)I would like to improve my score during flight simulations to earn more XP. I have been following the CEO of Simfly.io for years, who has developed very useful flight training through his YouTube channel.
I believe it might be a good idea to create a useful video for a future "Training" section that guides us in performing a perfect flight.
What do you think?
(less)
Answered by Roberto:Your suggestion to create training videos to help improve flight scores is excellent and aligns with our future plans for SimFly. We are already in the process of developing the SimFly Academy, which will feature tutorials specifically...
(read more)Your suggestion to create training videos to help improve flight scores is excellent and aligns with our future plans for SimFly. We are already in the process of developing the SimFly Academy, which will feature tutorials specifically designed to enhance users' flight performance. The SimFly Academy will offer detailed guides on flying different types of aircraft, managing specific flight conditions, and mastering SimFly's unique operations. These tutorials will be available in multiple languages to ensure accessibility for all users. We are also translating existing tutorials into English and will expand our offerings as we approach 2025. It’s important to note that while experience points are primarily awarded based on the duration of your flights, the PAX you earn are influenced by how well you execute your flights. The SimFly Academy will help pilots maximize their performance, ensuring they can earn the highest possible rewards. Stay tuned, as the SimFly Academy will soon become an integral part of the platform, offering valuable resources to help all pilots refine their skills and achieve their best possible results in SimFly.
Watch the full reply on our news update of the 17th of August 2024: https://youtu.be/XWyakesMpBY?t=1326
(less) - Is the development of the SimFly client planned for Microsoft XBOX consoles? This would expand the Simmer user base who can use SimFly services.
Answered by Roberto:SimFly is exploring expansion to different platforms based on user demand. A voting system will be introduced for the community to prioritize development efforts, including support for additional platforms like Xbox and Linux. The goal is...
(read more)SimFly is exploring expansion to different platforms based on user demand. A voting system will be introduced for the community to prioritize development efforts, including support for additional platforms like Xbox and Linux. The goal is to provide the best quality products to our diverse user base.
Watch the full reply on our news update of the 31th of August 2024: https://youtu.be/9VKgTsDXRD8?t=1862
(less) - I understand that it is hard to estimate how much pax we should expect to earn however since we obviously won't be millionaires I stil wont to know if som people could make a living out of simfly or am I out of my mind?
Answered by Roberto:While not intended as a full-time job, it is possible for dedicated users to build up assets and potentially generate substantial earnings over time. This requires a long-term strategy of acquiring, upgrading, and trading licenses,...
(read more)While not intended as a full-time job, it is possible for dedicated users to build up assets and potentially generate substantial earnings over time. This requires a long-term strategy of acquiring, upgrading, and trading licenses, aircraft, and airports.
Watch the full reply on our news update of the 31th of August 2024: https://youtu.be/9VKgTsDXRD8?t=2080
(less) - Is it possible to divide the experience points accumulated up to 9 September 2024 for different licenses ?
Answered by Roberto:Experience points are not limited to September 9, 2024; they continue accumulating as long as you don't activate a license. Once you activate your first license, all accumulated points are assigned to that license and cannot be split among...
(read more)Experience points are not limited to September 9, 2024; they continue accumulating as long as you don't activate a license. Once you activate your first license, all accumulated points are assigned to that license and cannot be split among others. To maximize experience points, it's best to activate a license promptly and use additional licenses consecutively when each license's timer expires. This allows you to collect and distribute experience points across multiple licenses, enhancing their value and potentially enabling upgrades or sales.
Watch the full reply on our news update of the 7th of September 2024: https://youtu.be/5Kmkm_hmq20?t=427
(less) - I have a license, a plane and two airports. Is that all I need to maximize my PAX earnings?
Is it okay for SimFly if I fly only between my two airports? (The idea is to have all my assets earning at the same time).
Or how can I motivate other pilots to fly to my airports?
Answered by Roberto:Yes, with your current setup of a license, plane, and two airports, you can maximize your PAX earnings by flying between your two airports. This strategy is completely legitimate in SimFly, and not considered cheating. By repeatedly flying...
(read more)Yes, with your current setup of a license, plane, and two airports, you can maximize your PAX earnings by flying between your two airports. This strategy is completely legitimate in SimFly, and not considered cheating. By repeatedly flying between your airports, you'll not only earn PAX but also accumulate experience points for your assets, which allows you to upgrade them.
Here’s how you can further increase your earnings:
- Asset Upgrades: As you gain experience points, use PAX tokens to upgrade your airports, plane, and license. Upgraded assets earn more PAX.
- Passive Income: If you own multiple planes, you can rent them out to other users and earn passive income.
- Event Hosting: Organize events at your airports, such as vintage airplane shows, to attract more pilots, increasing your PAX earnings.
- Longer Flights: The farther the flight to your airport, the more PAX you earn. Encourage pilots to fly longer distances to maximize income.
Finally, SimFly missions will often prioritize airports owned by users, which increases traffic to your airports, thus further boosting your earnings.
Watch the full reply on our news update of the 24th of August 2024: https://youtu.be/ykmP9bLBw5Q?t=633
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(less) - Although it is a bit premature to think about this, what would happen if a small group of users monopolized the game? That is, because they fly for too long they would earn more Pax quickly and buy the best assets before many others who...
(read more)Although it is a bit premature to think about this, what would happen if a small group of users monopolized the game? That is, because they fly for too long they would earn more Pax quickly and buy the best assets before many others who cannot fly very often and earn Pax at the same rate. I believe that a Monopoly would not benefit anyone and would harm SimFly's financial system.
(less)
Answered by Roberto:While some users may earn more PAX by flying often and purchasing assets early, SimFly is designed to prevent monopolization. Even if someone buys multiple assets, those assets must be actively used to generate PAX and maintain value. If...
(read more)While some users may earn more PAX by flying often and purchasing assets early, SimFly is designed to prevent monopolization. Even if someone buys multiple assets, those assets must be actively used to generate PAX and maintain value. If an asset, like an airplane or airport, isn’t used, it won't gain experience points and could become costly due to maintenance.
For example, owning many airports isn’t beneficial if no one flies to them. This system naturally balances the game, as maintaining a large number of underutilized assets is not sustainable. In essence, users are incentivized to grow their assets gradually and actively, rather than hoarding them. Early investors might have an advantage, but only if they manage their assets wisely.
Watch the full reply on our news update of the 24th of August 2024: https://youtu.be/ykmP9bLBw5Q?t=961
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(less) - Will it be possible to split asset payments between PAX/USD or must the entire purchase price be paid using a single currency. So for instance if I want to buy a $400 USD/PAX airplane, could I pay using $200 USD along with 200 PAX?
Answered by Roberto:Yes, you can split your payments between PAX and US dollars. At checkout, you can use a combination of PAX and USD to purchase assets that are available in both currencies. For example, if an item costs $200 and you have 140 PAX, you can...
(read more)Yes, you can split your payments between PAX and US dollars. At checkout, you can use a combination of PAX and USD to purchase assets that are available in both currencies. For example, if an item costs $200 and you have 140 PAX, you can pay with your PAX and cover the remaining amount with USD.
However, some in-game functions, like upgrading licenses or participating in certain missions, can only be paid with PAX, while others, like purchasing boosters, are typically paid in USD. We're currently updating the checkout process to support these mixed payments, so you might see some changes soon.
Watch the full reply on our news update of the 24th of August 2024: https://youtu.be/ykmP9bLBw5Q?t=1296
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(less) - Hello, I have just taken a first flight in an A320 Fenix from WGGS to LDZA, the tracker told me that the flight was not a match?! So not counted! First of all, I will not hide from you that paying for software that is not finished...
(read more)Hello, I have just taken a first flight in an A320 Fenix from WGGS to LDZA, the tracker told me that the flight was not a match?! So not counted! First of all, I will not hide from you that paying for software that is not finished does not bother me... you have to support big ideas. But what if it doesn't work!
Sincerely
(less)
Answered by Karim:Hi,
The reason your flight was not recognized is that the Airbus A321-211 is currently not included in the SimFly database. At the moment, only the Airbus A321 NEO version is registered in our system. When creating a flight plan using...
(read more)Hi,
The reason your flight was not recognized is that the Airbus A321-211 is currently not included in the SimFly database. At the moment, only the Airbus A321 NEO version is registered in our system. When creating a flight plan using SimBrief and selecting an aircraft not present in the SimFly database, the mission does not start according to our platform's rules.
We would like to inform you that we are already working on adding this specific model in the coming days.
We appreciate your support and patience as we continue to improve our platform and address these minor inconsistencies. Rest assured, we are doing our best to make your experience on SimFly as smooth and enjoyable as possible.
Best regards,
Karim Boulahia - CIO SimFly.
(less) - Can you elaborate on how the airport maintenance fees will work? I understand that airport wear is based on use (takeoffs and landings), but is it possible the fees to operate an airport will be higher than the income it generates?
Answered by Roberto:Airport costs and income are generally balanced, making it highly unlikely for maintenance fees to exceed income. The only scenario where an airport might face recurring maintenance costs without sufficient income is if there are...
(read more)Airport costs and income are generally balanced, making it highly unlikely for maintenance fees to exceed income. The only scenario where an airport might face recurring maintenance costs without sufficient income is if there are absolutely no landings. Even a few landings can cover the basic maintenance costs, which vary depending on the airport's category and level. Any movement at the airport—whether landings or takeoffs—generates income, ensuring that income is always positive, though it may vary. Airports essentially only generate income, so with even minimal activity, costs are covered.
Watch the full reply on our news update of the 7th of September 2024: https://youtu.be/5Kmkm_hmq20?t=132
(less) - What will happen if a member does not login to SimFly (is gone inactive) for an extended period of time. Do you have a policy on that.?
Answered by Roberto:In most cases, user accounts remain active indefinitely, allowing users to return anytime with their history intact. However, if there are policy changes, users will need to accept the updated terms upon their next login. Occasionally, to...
(read more)In most cases, user accounts remain active indefinitely, allowing users to return anytime with their history intact. However, if there are policy changes, users will need to accept the updated terms upon their next login. Occasionally, to manage spam accounts, we may send emails asking users to confirm their accounts within six months. Accounts linked to assets will always remain active, as these are considered genuine and cannot be deleted. Only empty accounts with no activity or assets might be removed, but this is rare and usually only in cases of managing fake accounts.
Watch the full reply on our news update of the 7th of September 2024: https://youtu.be/5Kmkm_hmq20?t=270
(less) - Following the weekly updates on YouTube, there was talk of an algorithm that could potentially suggest departure/arrival airports at the start of a mission.
The question is as follows: For several months now, the 'Test Pilot' mission...
(read more)Following the weekly updates on YouTube, there was talk of an algorithm that could potentially suggest departure/arrival airports at the start of a mission.
The question is as follows: For several months now, the 'Test Pilot' mission has been ongoing, where valuable data has been collected for the creation and improvement of algorithms useful for the SimFly engine. Are there any data indicating the usage of airports and aircraft? It might be useful to obtain a ranking of the most frequently used airports or aircraft, as this could assist in investment decisions.
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Answered by Roberto:Yes, we have data on airport and aircraft usage collected from pilot activities. While this data is currently not public due to other priorities, we plan to share it in the future, potentially through special events like highlighting the...
(read more)Yes, we have data on airport and aircraft usage collected from pilot activities. While this data is currently not public due to other priorities, we plan to share it in the future, potentially through special events like highlighting the top 10 airports or offering related discounts. These insights could be presented by country, area, or total usage, providing valuable information for investment decisions. Stay tuned for updates as we work towards making this data available on the website.
Watch the full reply on our news update of the 7th of September 2024: https://youtu.be/5Kmkm_hmq20?t=593
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